I’m a game industry strategist and product leader exploring what comes after the game engine. I’ve led product and platform strategy at Amazon Games, EA SPORTS, Rockstar, Zynga, and Google, across AAA, mobile, and emerging platforms.
My work focuses on the intersection of creativity, technology, and business: designing systems that help studios scale, engage players, and unlock new value.
Game Industry Patch Notes is where I break down the shifts shaping games from monetization and LiveOps to platform disruption, creative tooling, and GenAI.

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Optimizing the Industry, One Patch at a Tim